Made some urban city terrain for 7tv/Black Opps. I wanted to have it useable for late 1960’s onward so have kept thing fairly generic. Also aiming for a decayed feel.
Firstly I wanted to make some little piles of rubbish, boxes and black bags. So0 I made a simple template for boxes and some green stuff black plastic bags, added some ballast and painted.
The other thing I wanted to make was a car park tile.
I foamex board, the sort that you find on shop signs, not the featherlite variety but Matt PVC version, a little bit more pricey than the lighter stuff but more durable.
I then scratched into the surface to create cracks and stuck on some patches and little piles of gravel, coated in super glue to show the deteriorated concrete.
I created a path of PVC & gravel/ballast and added card tiles to the edge.
Then I spray painted it and painted the details using washes and dry brushing.
Lastly I made a stencil and used a sponge to add the white lines. This could be done with masking tape if you wanted a neater, more freshly applied line.
I have never done a lot of Games Workshop miniatures, but recently I have had a barmy few weeks and painted a pile of 40K stuff, primarily for playing with my sons. More on that in another post. So I have found myself browsing their webstore, and doing so I spotted these beauties Kastelan Robots. My brief online research has shown that many GW fans dislike the design of these for the very reason I love them, they are very retro, (almost Big Hero 6 ish). I have been looking for a Mech for my 7TV based A.C.E. games for a while, and these fitted the bill perfectly.
Here is my efforts at painting the first one up. Ignoring the GW I.P. instantly gives you freedom to do as you like, so I made his flamer into some sort of green plasma cannon.
The backstory in our games for this is that it is one of two experimental US Mechs made at the close of WW2, discovered by the agents of ACE in the 70’s and used to battle alien foes. I will paint the second one in Olive Green Drab to make it look more military, may even add a US flag to its shoulder pad.
“Groooovy baby”…It was just a question of time before Austin Powers found himself being held against his will, alongside a lot of other 1960’s agents in North Wales!
Typically he has chosen an outlandish blazer and neckerchief combo from the Village stores, he has been given the number 66…which means he might well be a neighbour of Mrs peel (65) !!!!!
Anyway, we love Mike Myers, when are you doing Austin Powers 4????…I think i have a plot for you 😉
The figure is actually the same body I used for Number 6 with a head swap and “Green stuff” Neckerchief. I very careful reposed the arms and legs so that the figure looked like he was doing Austin’s mad dance routine from the opening shots of the movie..its as close as i could manage, I’m not a sculpter! very happy with this figure. You can buy the parts I…
View original post 6 more words
Well, its been a while since my last post….but I have made some progress with the village buildings. First on the list was “The Gloriette” which is the centre piece of Portmeirion and features heavily in several episodes of “The Prisoner”.
Now I have the basis of the Piazza I will begin to add a details, like walls, plants and all the other features, but at this moment I just wanted to take the time to show you the basic builidng itself. The Gloriette is actually a “Folly” and only has the one main wall. The original builidng’s balcony doorway leads out on to a road, which at the rear of builing is at ground level !
Getting this model produced as been quite a long journey from photos and plans through to 3d software for laser cutting. Mike (pigeon guard games) toiled for some time on the detailed sections…
View original post 195 more words